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    Mover Scale

    Is it possible to change the scale with a mover? I need the mesh to change from 1.0 in the Z-axis to 0.5. (100% to 50%) and it would seem that a change in one key changes the other. :bulb:
    Thanks

    #2
    Nope, you would have to code that.

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      #3
      Would that be complicated to learn to do? If not, could you point me in the right direction? I have not coded anything in UT yet.

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