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Alpha channel bug?

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    Alpha channel bug?

    Anyone ever had this problem:

    Imported texture with alpha channel is offset by 1 pixel. so there's a visible line when the alpha is used.

    Bug? solution?

    #2
    You didn't mess it up by tooling with your channel editor in Photoshop?

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      #3
      If anyone ever has this problem.

      You can fix it by clamping the V axis on the texture.

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