Announcement

Collapse
No announcement yet.

converting maps

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    #46
    yah it must be just cause im special

    Comment


      #47
      Re: one way wall

      Originally posted by ydeardorff
      That seems like an unfair advantage to the sniper. I like to throw in karma actors to mess up the sniper. IE if you stand too long in one spot something bad happens. I hate camping snipers!! I always try to discourage camping in my maps
      Me too, that's why I prefer concrete it stops them setting the tent pegs. :haha:

      Comment


        #48
        is there a program somewhere thatll convert a .bsp to .t3d, .dxf, .asc, or .ase?

        or at least enough to let me create a brush out of it?

        Comment


          #49
          .bsp to t3d

          There is only one program I can find.

          It is for quake 3 maps only. Although many other games use .bsp files for their maps, they are of a different version, and cannot be converted.
          The file is called Bsp2t3d.exe if your looking for it.

          Comment


            #50
            thats the one I have that wonk work 4 me....ill just build the thing from scratch......

            Comment


              #51
              konverter

              yeah you'd think there would be more programs that would be able to convert .bsp files into usable file versions, especially since so many games use .bsp file extensions!

              Comment


                #52
                WTF!!!! I saved my map to go eat some stuff and when I got back into it, only my rooms were there! all my lights, movers, static meshes, playerstarts, and weaponsbases were gone....WTF!!

                Comment


                  #53
                  whew.....nevermind there not gone I just cant see them......how do I change it back to where I can see em in the editor?

                  I played the map and everything was there....

                  Comment


                    #54
                    hmm maybe they are disabled for the viewports. try right-clicking on the little Bars with the TLF and the perspective icons and then go into the view... menu

                    Comment


                      #55
                      either i did it wrong or it didnt work

                      Comment


                        #56
                        nothing shows up in my front, side, or top viewports....only my brush....but in dynamic light I can see all my rooms and nothin else

                        Comment

                        Working...
                        X