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UT2004 Level Editing, Modeling & Skinning
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Negative lights don't show up on static meshes after lighting rebuild--Solved
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legacy-tenfour
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#1
Negative lights don't show up on static meshes after lighting rebuild--Solved
10-16-2004, 01:40 AM
They do when I first place them. They show up fine on BSP. Any help?
this is UT2004
Angel_Mapper
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#2
10-16-2004, 01:50 AM
Works fine here.
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legacy-tenfour
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#3
10-16-2004, 02:03 AM
Okay, this problem only shows up in a zone with nonzero ambient brightness. But is there a workaround?
thanks for checking, Angel Mapper
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legacy-tenfour
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#4
10-16-2004, 02:09 AM
Okay, found a workaround, too.
I made bDynamicLight true.
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