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    Can Not Import Textures!!!

    I can not import my screen shots pics into textures.
    I am doing everthing the tuts say.
    HELP

    #2
    did u make sure they are even mulitples like 256x256 or 512x512 etc and did u make sure u are useing the corect image format. ut is very very picky about what image formats u are alowed to use. we really need more info from u to figure out why its not working

    Comment


      #3
      Originally posted by {Xero}DASD
      did u make sure they are even mulitples like 256x256 or 512x512
      Not just even multiple, the texture sizes have to be powers of 2.
      Ex 514 is no good when 512 is.

      Comment


        #4
        yes

        I made them the image sizes that the tut said.
        512x256
        but the only thing that I can see maybe is the they are 24bit.
        Do they have to be in 8bit?
        I wish I could email them to somebody and some one can make a texture package.

        I SUCK

        Comment


          #5
          what program? i find everything From microsoft fuks up

          Comment


            #6
            Re: yes

            Originally posted by jagwire
            I made them the image sizes that the tut said.
            512x256
            but the only thing that I can see maybe is the they are 24bit.
            Do they have to be in 8bit?
            They shouldn't have to be in 8bit, no, but you could try it out and see, UnrealEd is a funny thing sometimes

            Also, what file format are you saving them in? I normally use .pcx, which I know works well with both 8bit and 24bit.

            Comment


              #7
              PHOTOSHOP

              i am using photoshop. I hate ms paint its for pre schoolers.
              I have tried using both formats. bmp and pcx.
              Like i said I tried everything.

              Comment


                #8
                unreal ed also takes targa images so try that out. i ususaly use targa

                Comment


                  #9
                  Remember that DDS allways works... tere is a photoshop plugin from the nVidia website

                  Comment


                    #10
                    dds

                    What is dds cat?

                    Comment


                      #11
                      Re: dds

                      Originally posted by jagwire
                      What is dds cat?
                      http://developer.nvidia.com/object/n...ure_tools.html

                      Comment


                        #12
                        I should just stick to playing

                        Thanks for everybodys help on my retardation.
                        I finally got the textures imported (i figured it out just before xero helped me) and I followed the tut at http://www.planetunreal.com/architec..._tutorial.html

                        But now I get the NO PREVIEW.....
                        I suck again.

                        I should just stick to playing........

                        Comment


                          #13
                          Re: I should just stick to playing

                          Originally posted by jagwire
                          I suck again.
                          Nope. UnrealEd is humongously detailed and no one who's human is going to get things right the first time they try it. There's probably a dozen ways to go wrong just making a basic subtraction cube, and the opportunities for misadventures further down the line probably multiply geometrically...so all anyone can do is keep punching away at the **** thing until it works right.

                          You are the starship Enterprise. Your five year mission, Jim, is to create a map that is actually playable LoL. Personally, I just hope to finish a map for 2004 before 2005 is released.

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