I was wondering if it is possible to get Unreal to render in grayscale, without having to create grayscale textures and so on.
I'm making an assault map, and I want the matinee introduction to be in grayscale (like in Homeworld). I'm not prepared to make hundreds of grayscale textures though.
Just curious, if there's a console command, or some way of using a MaterialOverlay or something. I have searched all over and found nothing.
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