Im sure this is about the most newbish question in the world but, oh well....
I have a bunch of meshes in my map but they won't conform 2 the lighting settings and there for stick out like a sore thumb.
Right now I just have the zoneInfo handling the lighting so I figured that might be the problem, so when I use a actual sunlight actor will the meshes conform then? or is there some other way one must go about making the mesh have the right lighting..or is it impossible 2 change it?
Thanks

One on left Static/ Right part is BSP
I have a bunch of meshes in my map but they won't conform 2 the lighting settings and there for stick out like a sore thumb.
Right now I just have the zoneInfo handling the lighting so I figured that might be the problem, so when I use a actual sunlight actor will the meshes conform then? or is there some other way one must go about making the mesh have the right lighting..or is it impossible 2 change it?
Thanks


One on left Static/ Right part is BSP
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