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    Warpzone Issue Online

    I made a kind of 'ringworld' but with 90° angles between the zones and only 3 zones. When I tested the map in instant action everything was pretty smooth, I could transition from zone to zone.

    However, when a friend of mine put the map on his dedicated server, every time we tried to make that transition between zones the view would flip 180° and we couldn't keep our bearings at all.

    I then tried hosting a listen server with just myself in the game and everything was fine and smooth.

    Anyone know if this would be a server issue or a map issue?

    I can post some screen shots soon just to get a picture of what I'm talking about.

    Thanks!

    #2
    Here ya go:

    [screenshot]http://img.photobucket.com/albums/v318/GDstew4/Unreal%20Photos/Shot00120.jpg[/screenshot]

    [screenshot]http://img.photobucket.com/albums/v318/GDstew4/Unreal%20Photos/Shot00117.jpg[/screenshot]

    [screenshot]http://img.photobucket.com/albums/v318/GDstew4/Unreal%20Photos/Shot00116.jpg[/screenshot]

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      #3
      I still haven't been able to work through this... Does anyone out there have any suggestions or fixes? I've scoured the tutorials, as far as I know, but to no avail.

      Thanks

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        #4
        Sorry, warp zones are FUBAR now. I used to use them a lot in UT99, but they're just not worth all the trouble in 2k3/4, there's way too many problems with them as you're finding out.

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