Announcement

Collapse

The Infinity Blade Forums Have Moved

We've launched brand new Infinity Blade forums with improved features and revamped layout. We've also included a complete archive of the previous posts. Come check out the new Infinity Blade forums.
See more
See less

New Beginner tutorial...UPDATED 11/03/02

Collapse
This is a sticky topic.
X
X
  • Filter
  • Time
  • Show
Clear All
new posts

    New Beginner tutorial...UPDATED 11/03/02

    Hey Folks,

    I just put up a couple of beginner tutorials for UED 3.0. Feel free to check 'em out and let me know what you think. They're aimed at the complete beginner to offer a foundation on which to build, but I'd appreciate it if those of you already familiar with the editor gave them a once over. Are they helpful for beginners? Too much? Too little? Also, if you find something wrong in the methods mentioned, let me know so I can correct it. Any comments are appreciated.

    The links are

    Table of Contents: http://www.planetunreal.com/architec...rst_level.html

    Part I
    http://www.planetunreal.com/architec...vel_part1.html

    Part II
    http://www.planetunreal.com/architec...vel_part2.html

    Part III
    http://www.planetunreal.com/architec...vel_part3.html

    Part IV
    http://www.planetunreal.com/architec...vel_part4.html

    Part V
    http://www.planetunreal.com/architec...vel_part5.html

    Part VI
    http://www.planetunreal.com/architec...vel_part6.html

    Part VII
    http://www.planetunreal.com/architec...vel_part7.html

    Part VIII
    http://www.planetunreal.com/architec...vel_part8.html

    Part IX
    http://www.planetunreal.com/architec...vel_part9.html

    And, these tutorials were written by others:

    Level Preview Pics
    http://www.planetunreal.com/architec..._tutorial.html written by Kosh

    Lifts and Movers
    http://www.planetunreal.com/architectonic/lifts.html written by Rob Nelson

    Lifts and Movers Part II
    http://www.planetunreal.com/architectonic/lifts2.html written by Rob Nelson



    Enjoy!

    Noctivagus

    #2
    good job. When you have a complete tut done please let us know.

    Comment


      #3
      looks good. thats about how far i already was in unrealed. i cant wait for the next part of the tutorial.

      Comment


        #4
        Very nice thus far as a complete and total (obviously) newbie, it helped a lot, as the UED 2.0 tutorials that I keep finding help a bit, but anything past basic room creation and whatnot seems to be at least a little different in 3.0. Looking forward to the next one(s).

        Comment


          #5
          Noc. Thanks muchly for this tutorial. For once I actually made my first box shaped room. Yay me!!! I've sent you an ICQ message with details of a minor annoyance I'm encountering. Basically I'm trying to select the light but when I try to use the CTRL+LMB method I'm just reselecting the original cube. What the hell am I doing wrong??

          Comment


            #6
            OMG....

            THIS IS WHAT I'VE BEEN LOOKING FOR! THX FOR TAKING THE TIME TO MAKE THIS TUTORIAL, KEEP ADDING TO IT PLZ!!!

            Comment


              #7
              awesome
              thanks man, keep them coming

              Comment


                #8
                hey guys try http://www.birrabrothers.com/drac/dmain.asp?dbp=18

                its got EVERYTHING.......but im bored of map editing i want to edit some models.........how

                Comment


                  #9
                  I started mapping three days ago, this was better and more deatil than the ones I read. Nice on m8 wish i'd seen this before i started.

                  Basically I've done the single room and I've added corridors and some other rooms and messed about with stair, boxes and anything else i could easily mess with.

                  Comment


                    #10
                    Just wanted to add to all the other posts, how much appreciated your tutorials are. It's actually one of very very few ones that actually explain everything from scratch. Eagerly awaiting your next addition...

                    keep it up

                    Comment


                      #11
                      Thanks for all the great compliments!

                      I just finished Part III of the tutorial. I'd planned on adding more to this tutorial, but fell into a texture alignment trap that needed more explaining, so I kept the info with just that. I didn't want to fry anyone's brains with information overload .

                      Again, if you have any questions, comments, or concerns about the new info, let me know. Your comments help me to improve the tutorials.

                      Thanks!

                      Noctivagus

                      Comment


                        #12
                        Very good tutorial. The texture aligning is very good and I think not well covered in other tutorials.

                        One thing you might want to change is that when you do the intersecting corridor it's usual to make it longer than you need and then use intersect to avoid BSP holes.

                        Comment


                          #13
                          Thanx. Very Helpful... keep it up

                          Comment


                            #14
                            Very nice tutorial, would be most interesting to see it continued

                            Lily

                            Comment


                              #15
                              Nice:up:

                              Comment

                              Working...
                              X