Okay, here's the story:
I made a model in UED to represent a pier support. The top part is intended to be wood, while the bottom part is concrete, so I wanted to have two different materials applied to it.
I created the mesh, one single mesh.
I assigned the appropriate map IDs (only 2)
I applied a multi-subobject material to test it out. The different materials applied correctly.
I collapsed the stack. Mesh still looks fine.
I exported to ASE.
Import in UED.
Only one material is available.
... que?
I made a model in UED to represent a pier support. The top part is intended to be wood, while the bottom part is concrete, so I wanted to have two different materials applied to it.
I created the mesh, one single mesh.
I assigned the appropriate map IDs (only 2)
I applied a multi-subobject material to test it out. The different materials applied correctly.
I collapsed the stack. Mesh still looks fine.
I exported to ASE.
Import in UED.
Only one material is available.
... que?
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