Join two objects to form a one single object, triangulated using the Turn To Poly modifier, and then converted to an Editable Mesh
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joining brushes.....
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X
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OK...
Select ONE of the objects...
Go to the MODIFIER LIST ... under the Modify Tab
Select TURN TO POLY... its towards the bottom of the list
Select the LIMIT POLYGON SIZE checkbox... Make the SIZE 3..
Now RIGHT CLICK on the object that you originally selected...
at the very bottom it says CONVERT TO: Select CONVERT to EDITABLE MESH...
OK... Do the SAME thing to the other object...
Once they are BOTH done...
Select one of the objects... and under the MODIFY TAB again... if you look below it in the Command panel... there is an EDIT GEOMETRY Section...
Select ATTACH... then click on the OTHER object...
There ... now they are the same object
- lemme know how it goes
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I have 5 or 5.1 I forget...
the modifier tab ... hmm...
Scroll your Mouse over the tabs on the right side of the screen... one if them is the modifier panel... Maybe you have it hidden.. you COULD be in Xpert mode.
anyhow...
Below that is a drop down menu... the Turn to Poly option is in there.
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