if you'll pardon the expression
So I'm making a vehicle with a turret. But when it comes to rigging the only tut I have is from the Special Edition disc, and that only deals with Maya, so trying to follow those techniques results in errors in unreal. (such as making a character set will make all the bones dissappear in Ued, bones and joints are the same thing, etc.)
So are there any tuts for rigging vehicles and/or turrets in 3DSmax?
So I'm making a vehicle with a turret. But when it comes to rigging the only tut I have is from the Special Edition disc, and that only deals with Maya, so trying to follow those techniques results in errors in unreal. (such as making a character set will make all the bones dissappear in Ued, bones and joints are the same thing, etc.)
So are there any tuts for rigging vehicles and/or turrets in 3DSmax?
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