I'm a serious player of MTG: Battlegrounds and am currently working with a team on an unreal mod. I am kinda new at this, but I do have experienced developers working on the team.
Battlegrounds was built on the unreal engine.
I was able to import battlegrounds textures into the editor just fine...but can't seem to open or import static meshes from battlegrounds into the editor.
I'm missing something and I don't know what...any ideas? I figured if anybody could help me it would be you guys.
Thanx ahead of time.
Battlegrounds was built on the unreal engine.
I was able to import battlegrounds textures into the editor just fine...but can't seem to open or import static meshes from battlegrounds into the editor.
I'm missing something and I don't know what...any ideas? I figured if anybody could help me it would be you guys.
Thanx ahead of time.
Comment