Ok, having a bit of trouble finding this on Google...probably due to phrasing, so, I'm going to ask here.
Is there anyway to export a default model in the driver position from UnrealEd to a program like 3D Studio Max? I'm just wondering because I need a referrance of a standard model in the driver position when I start modelling the cockpit of my Unreal Monobike, as I would like to have things like the steering devices, chair padding, video screens etc in the right position, and at the right scale.
Any help would be greatly appreciated.
Is there anyway to export a default model in the driver position from UnrealEd to a program like 3D Studio Max? I'm just wondering because I need a referrance of a standard model in the driver position when I start modelling the cockpit of my Unreal Monobike, as I would like to have things like the steering devices, chair padding, video screens etc in the right position, and at the right scale.
Any help would be greatly appreciated.

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