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Stopping player from walking up steep surface

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    Stopping player from walking up steep surface

    Guess I will just let it be like that just stop it from allowing access to inside of pyramid

    #2
    I would put a volume which extends out above normal head hight with a large negative gravity on in (Z axis if I remember right) that way they can try to get up in, but slide back down.
    Putting it above head hight prevents it effecting anyone walking by it.

    putting a blocking volume would make it feel wrong. i.e. a player would just stop for no reason.

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      #3
      You could also set the friction to 0 on the pyramid.

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