ok I have several dozen emitter in my level, then this 1 emitter starts doing something wierd, it uses look targets, for like lightning bolts, and it seems to use them properly, but it is also shooting several beams to the center of the map.. to the main zone info specifically. Now I have dozens of other emitters like this in the level, they all work correctly, but I cant seem to fix this one, I have tried deleting it and replacing and using differnt tags.. no luck it keeps shooting beams where it shouldnt, what in the world?!?
Another question I have I will just throw in the thread.. say I have 3 textures on a static mesh, how do I make only 1 of them 'unlit' not the whole static mesh, just 1 texture on it? its prolly something in materials but I havent figured it out yet, help is appreciated.
Another question I have I will just throw in the thread.. say I have 3 textures on a static mesh, how do I make only 1 of them 'unlit' not the whole static mesh, just 1 texture on it? its prolly something in materials but I havent figured it out yet, help is appreciated.
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