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Teleporters that don't telefrag?

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    Teleporters that don't telefrag?

    Any one know how to make it so that teleporters don't telefrag people? Maybe just push them out of the way, or wiat until the other end is clear? Any inkling?

    #2
    wait, i look
    edit:
    cant find anything, warpzones have an option no telefrag, but cant find at teleporters

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      #3
      im not really experienced in ued yet, but i dont think you can. only thing that comes to mind is to maybe have multi exits near each other.

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        #4
        good id, may work

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          #5
          Technically, couldn't you change anything in the game (other than the engine itself) with proper coding? I haven't started learning any coding yet, but you should be able to manage this.

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            #6
            In the movie "The Fly" when the little fly got into the teleporter with Mr.Brundel and went through with him he became Mr.Brundelfly or "The fly":weird:

            They became one with each other!

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              #7
              Just put a volume on the teleport to location with an offset acceloration, same as you would for a jump pad or something similar.

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