I've read all the tutorials I have been able to find (Angel Mappers, UDN, Wiki, various other sites) and I just can't seem to figure out how to make a sky that looks very good.
Maybe I am looking in the wrong texture sets but for the most part I have been unable to find any skies that look anywhere near as attractive as the ones in 2004.
My problem isn't that I can't figure out how to get a sky working, I just don't know where to look I guess. I've tried a ton of different texture sets and all the skies seem to just be a layer of clouds or such, but in a lot of the maps I see a ton of gorgeous detail in the skies, which my skies seem to lack.
This is a very lame question and I am kind of embarassed to have to post it here, but I really have exhausted all my resources. Also if there is any other tips on sky design anyone could suggest (I particularly think Albatross is the most visually pleasing level available) for a nice outdoors area, it would be appreciated.
Maybe I am looking in the wrong texture sets but for the most part I have been unable to find any skies that look anywhere near as attractive as the ones in 2004.
My problem isn't that I can't figure out how to get a sky working, I just don't know where to look I guess. I've tried a ton of different texture sets and all the skies seem to just be a layer of clouds or such, but in a lot of the maps I see a ton of gorgeous detail in the skies, which my skies seem to lack.
This is a very lame question and I am kind of embarassed to have to post it here, but I really have exhausted all my resources. Also if there is any other tips on sky design anyone could suggest (I particularly think Albatross is the most visually pleasing level available) for a nice outdoors area, it would be appreciated.
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