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Projector projecting through bsp

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    Projector projecting through bsp

    I'm working on a map that has a projector projecting a rolling cloud shadow over my terrain and buildings. Everything is working fine, however the projected texture projects onto surfaces that are covered by other bsp surfaces. For example, there is an part of the map that is indoors, but the projector projects onto the roof of that building and also onto the floors inside. Should it be doing this? Is there a way that I can get the roof bsp to block the projector from projecting onto my floors?

    Thanks

    #2
    Unfortuantely projecters display on anything in range. Maybe you can make a large scale projector that only shows on terrain, and smaller ranged ones to display on you BSP tops...

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