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Breaking Glass Tute?

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    Breaking Glass Tute?

    Anyone know where to find a good tute for breaking glass?

    #2
    Still looking for help here..

    I tried the UDN tute, but it didnt help much. Settings discriptions are vauge

    Im more familiar withthe settings now though, lol..

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      #3
      If you have UT2k4 SE, then there's a great VTM about shattering glass on the bonus disk(s), I think it's in Level Design II > Unreal Particles.

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        #4
        Originally posted by Zell65
        If you have UT2k4 SE, then there's a great VTM about shattering glass on the bonus disk(s), I think it's in Level Design II > Unreal Particles.

        Uhmm, no there isn't. I watched all the level design ones and there's nothing about shattering glass at all.

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          #5
          Well, then, there's not one under level design. My mistake, I thought I saw it in a VTM becasue it was advanced and very good and official-like , but I guess I saw it somewhere else. But, it basically includes making a mover brush with a glass texture, changing the flags to move down and out of sight when shot, and then creating an emitter in its place that shatters like real glass. I think I'll go look for it...

          [EDIT: I got it. Clickers!]

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            #6
            Problem is that this tute is for UT.

            The settings are almost the same, but not almost enough.
            It calls to set things that dont exhist in the current version of UEd.

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              #7
              Here's the best I could find.
              http://www.ataricommunity.com/forums...ighlight=glass
              (Read the reply)


              There's also this thread.
              http://www.ataricommunity.com/forums...ighlight=glass
              Bonehead scripted a glass break file. The links are dead.....but he's still around!


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                #8
                Ty FM!

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                  #9
                  This should help ya out !!

                  http://www.ut2003hq.com/pafiledb/paf...on=file&id=580

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                    #10
                    Indeed it did seanboy..

                    Good tute and good example map.

                    Thanks!

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