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Own Texture for WeaponMUTator ?

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    Own Texture for WeaponMUTator ?

    hi.

    i designed finally my first Weapon Mutator. Now i want - to be able to recognize the different weapons - to change the existing weapon texture - make it darker or st. like that.

    what do i have to make, to change the exising texture - or maybe just the light of the texture?!


    i have an extra mut-folder \ut2004\xMutName\classes at the moment and import the mut, by compiling with ucc make

    greets and
    thx in adv.
    bn.One
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