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making better shadows on bsp...

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    making better shadows on bsp...

    just trying to make a better transition between my static mesh and the bsp that i made for use flush next to it





    the lighting on the static mesh differs greatly from that of the bsp, which is rendered much more brightly.

    am i just going to have to live with the seam?

    #2
    live with it or try :

    a) Make the mesh "bSpecialLit=True" and adjust "AmbientGlow"
    or
    b) Bake a lightmap for the bridge texture using max.

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      #3
      thanks for the advice!

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