MMD Bridge→MAYA→CryEngine
MMD Bridge→MAYA→UE4
you have to use the PMD or PMX models and assemble at UT because bones do not recognize ut not in script format especificados y less bones in Japanese
-so far none of the UE mmd videos are playable all are choreographic fbx import but this makes no sense for a game engine rather it is for an engine grapic
I had to do for my mod zero and UT3 these works perfectly but I take long to simulate the facial and physical is like one PMX zero start
my tools:
PMD/PMX Editor tranform PMD format and PMD 3dmax ( mariokart ) 3d max 2010 - and unreal x actor
in UT3 problematic UV maps ( head and body base ) in MMD 1 PMD used more textures
My Proyect support :
started this about three years ago before the advent of MMD in CryEngine3 and EU4 port and keep working on this since ._.
I need more polish... but I'm happy to play with these models in IA UT3 Bots n.n
Fail UT3 MMD TDA - not my video models 6 dic. 2012 https://www.youtube.com/watch?v=KR8HdezDCZs
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