I'm interested in converting MMD (MikuMikuDance) models (pmx or pmd format) to make them playable in UT2k4 but I have absolutely no idea nor experience on how to do this (not getting straight answers in google either since so far the results are UE4 related). What is the recommended 3D format to convert so I can look into it?
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MMD to UT2k4 compatible models?
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UE4 MMD is false FBX animations MMD bridge FBX but not running in game format movie mode
MMD Bridge→MAYA→CryEngine
MMD Bridge→MAYA→UE4
you have to use the PMD or PMX models and assemble at UT because bones do not recognize ut not in script format especificados y less bones in Japanese
-so far none of the UE mmd videos are playable all are choreographic fbx import but this makes no sense for a game engine rather it is for an engine grapic
I had to do for my mod zero and UT3 these works perfectly but I take long to simulate the facial and physical is like one PMX zero start
my tools:
PMD/PMX Editor tranform PMD format and PMD 3dmax ( mariokart ) 3d max 2010 - and unreal x actor
in UT3 problematic UV maps ( head and body base ) in MMD 1 PMD used more textures
My Proyect support :
started this about three years ago before the advent of MMD in CryEngine3 and EU4 port and keep working on this since ._.
I need more polish... but I'm happy to play with these models in IA UT3 Bots n.n
Fail UT3 MMD TDA - not my video models 6 dic. 2012 https://www.youtube.com/watch?v=KR8HdezDCZs
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