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Maya Export to PSK help

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    Maya Export to PSK help

    I'm able to export directly to UnrealEdit with the included plugins for Maya 5.0 PLE - but I'm trying to make a .psk so that I can use upaint to color my model.

    I can't seem to find the option to save the model as a psk in Maya or UnrealEdit. Any help is much appreciated!

    #2
    bump

    ...looking for the same thing...

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      #3
      PLE exports only to the "combined" .ukx format, which can't be separated back into .psk/.psa

      you can use the UV editing tools in PLE to generate a UV map that can be painted in an image editor such as Photoshop. a more complex process, but do-able.

      Skinning Tute

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        #4
        maya skeleton rigs for karma

        if any one finds some plugin or way to export a psk file form maya ple 5 tell me im working on some models that need custom karma.

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