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    Help Needed

    I made a skybox the i place the sunlight actor, but the static meshes shadows are too square.I used Edge Turn everything!!! Please help me!!!

    #2
    Did you rebuild after? Terrain lighting gets screwed up until you rebuild it.

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      #3
      Rebuild

      I rebuild after, but the shadowws are too square. My objective is to make shadows not very marked. You told me to use light map in surface proprioreties: lower values give higher quality, and higher values give lower quality, but that just functions on terrain. Im talking about shadows.......please help me!

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