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PathNodes and UTJumpspots

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    PathNodes and UTJumpspots

    ok...i got a HUGE problem...everytime i click on rebuilt one of my UTjumpspots moves up, and in doing so it disables one or even most of my other jumpspots...when i put it back and rebuilt, others dun work...and it moves again...
    im so frustrated now, cause i've been trying to get the right "combination" if u will, to make things work...

    SO FRUSTRATING!!!:sour: :cry: :haha: :weird:

    #2
    are you rebuilding "all"?....if you rebuild changed, it only does the one you changed and seems to disconnect all other pathnodes.


    ---C

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      #3
      Also, UEd moving pathnodes is normal when you rebuild, it automatically sets them at a certain height from the ground. There's nothing wrong with moving them slightly afterward.

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        #4
        no, i got this one annoying little jumppod... every time i rebuild (doesn't matter wether i choose build changed or build all) it moves up about the height of a ut player...

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