That's what I did. Inside the volume it was still snowing.
I used a regular volume. thevolume in question is partly submerged in "solidness" and passes through a heightmap. Anything wrong there?
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excluding the weather
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legacy-gargorias repliedSet the volume tag the same as the tag for the xWeatherEffect.
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legacy-Fecal Marmaset repliedClick on my Profile button.....and there will be a hyperlink to my email. :up:
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legacy-threadbane repliedThis worked for me:
I am seriously a noob when it comes to maping, but, following the example in the brilliant BR-DE-ElecFields, I created a volume, selected it, right clicked to display properties, expanded the events tab and set the tag to NoRain. It worked, but I have no idea why...
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legacy-Chris IX repliedsure that'd be great.
(it's copyright :P)
Where do I send it?
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legacy-Fecal Marmaset repliedCan you send your map to me? I'd be glad to take a look at it. :up:
I do have some experience with this topic.
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legacy-ThanadoS repliedhmm i think it's possible to block those particles with blocking volumes but i'm not surejust wait for angel_mappers answer :P
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legacy-Chris IX started a topic excluding the weatherexcluding the weather
Can I exclude the xweathereffect from particular zones?
The method at wiki.beyondunreal.com/wiki/XWeatherEffect doesn't seem to work, with i still snowing inside my little volumes, plus I'd much rather use zones to hide it.
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