Hi Guys can anyone out there help with getting unreal gravity to work. A couple of guys helped on another part of the UT forum saying to use Physics volumes and alterering the Z values in the Gravity part, unfortunately it doesn't seem to work...any advice please?
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Thanks guys... but er, it didn't work and yes I did rebuild, twice...just to make sure..."Physics volume" - Gravity then x, y and Z. Z I set -250 as you said played the level nothing at all....no effect whatsoever....anything else you have to change. Does the physics volume have to encompass the whole level or doesn't it matter?
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Cheers Fecal but my e-mail's fragged at the mo and can't do much apart from the fact that since putting this volume in I now can't put up the properties of any actor or brush or anything and reinstralling the patch hasn't worked either. I now can't do anything with any level at all now...
There's a phrase I want to say which rhymes with "Clucking Bell...".
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