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    Dynamic Ambient Sound?

    Is there a possibility to make a sound effect that plays sounds randomly (in UEd 3.0)? Do I have to make a somekind of a Emitter to do that?

    #2
    I know how to get a sound to play randomly, it's the same single sound each time though. I've got one on (as you'd guessed) an emitter. I've set the emitter to randomly activate and added my sound to the emitters Sound section, then whenever the emitter activates it also makes a noise that lasts as long as the emitter's lifetime bitty.

    Hope you can understand that, I'm not the best at describing stuff

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