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UT2004 Level Editing, Modeling & Skinning
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Mover Question
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legacy-Fecal Marmaset
replied
01-27-2004, 07:39 PM
The practical solution would be two movers....one that goes up and one that goes down.
You could also just put a trigger at the top and bottom with the same tag. The bots/players would have to wait for it to come up.
Hmmmm....maybe you could do it with "trigger control".....not sure. :bulb:
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legacy-Jack_Deth
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Mover Question
01-27-2004, 06:09 PM
Mover Question
How do I make the mover so it starts in one position, for instance, at the bottom of a level... when it is used, it goes up, and stays there... Until someone takes it back down.
Thanks
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