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Brush to S|Mesh?

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    Brush to S|Mesh?

    If I make a, umm, i.e. a sofa in the UEd 3.0, can I convert it to a Static Mesh somehow?

    #2
    umm like umm right click ->convert to static mesh? :weird:

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      #3
      NOOOOOOOOOOOO!!!!!!!!!!!!

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        #4
        Angel Mapper is right, you should never use UnrealEd created static mesh's, unless you are simply converting simple primatives into static mesh's (IE: Squares etc).

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          #5
          Thanks Angel_Mapper! BTW is Maya PLE 4.0 similar to 3DsMax?

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            #6
            No, but the fundamentals of all 3d programs are the same.

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              #7
              OK, I'll try that soon...

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