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UT2K4: multiple textures on a character mesh

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  • replied
    I had this exact problem last year with UT2k4, I doubt UT3 will be much different. The most I could get onto a character mesh was 2 textures, and it was a pain in the **** getting it all together.
    Save yourself the hassle & UV map your texs into 1 tex before bringing your model into UEd.

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  • started a topic UT2K4: multiple textures on a character mesh

    UT2K4: multiple textures on a character mesh

    hi

    I'm having problems with my charcter skinning. Because of the way I unwrapped my mesh I have head, body, and 4 other textures. I can assign all the textures in Ued, but when writing my character into the upl file there are only options for bodyskin and faceskin. Is there any suport for more than 2 textures on a player mesh? Or am I screwed?
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