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Problems with ending an assault map

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    Problems with ending an assault map

    I'm making an assault map and I can't seem to get the game to end when the last objective is complete. I have a hold objective, a network trigger and a Trigger_ASendround. There set up like this:

    Hold objective:
    Event: None
    Tag: Hold objective

    Network trigger:
    Event: Hold objective
    Tag: Ending

    Trigger_ASendround:
    Event: Ending
    Tag: EndRound

    I hope to get help soon!

    #2
    I believe it should be like this:

    Hold objective:
    Event: HoldObjective
    Tag: None

    Network trigger:
    Event: Ending
    Tag: HoldObjective

    Trigger_ASendround:
    Event: AS_EndRound
    Tag: Ending

    Try it and see if it works.

    Comment


      #3
      Thanks! It worked.

      Comment


        #4
        No problem. I've had confusion involving events and tags too.

        Comment

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