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3ds max 9 to UT 2004 editor

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  • replied
    tnx.

    only 2 question's now

    1: hou can i texture a model
    2: hou can i get a weapon out ut editor in to 3ds ??

    Leave a comment:


  • replied
    Generally, split the map into small manageable pieces so that it culls properly, collapse the stacks on all objects, weld all vertices, and export as .ase.
    You should have MCDCX Type 1 simplified collisions on anything that requires it.
    Otherwise you will have to be more specific.

    Fordy's Max tutorial may help.

    Leave a comment:


  • started a topic 3ds max 9 to UT 2004 editor

    3ds max 9 to UT 2004 editor

    hellow,

    i have made a map vor ut 2004. i have made this map in 3d studio max 9. hou can i get this map in to unreal editor ??

    ps: 3ds 8 is oke two
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