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3ds max 9 to UT 2004 editor

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    3ds max 9 to UT 2004 editor

    hellow,

    i have made a map vor ut 2004. i have made this map in 3d studio max 9. hou can i get this map in to unreal editor ??

    ps: 3ds 8 is oke two

    #2
    Generally, split the map into small manageable pieces so that it culls properly, collapse the stacks on all objects, weld all vertices, and export as .ase.
    You should have MCDCX Type 1 simplified collisions on anything that requires it.
    Otherwise you will have to be more specific.

    Fordy's Max tutorial may help.

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      #3
      tnx.

      only 2 question's now

      1: hou can i texture a model
      2: hou can i get a weapon out ut editor in to 3ds ??

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