I wanted to use the same idea for my Fast & the Furious style, street-racer themed map (you better believe it


However, since your playerpawn effectively *becomes* the vehicle when you enter it, there must be some code in the SVeicle or ONSVehicle class that specifies "do not detect pickups when I am a vehicle", or words to that effect.
If you can find that, then you *should* be able to subclass it, remove that line(s) of code and then hang your new vehicle subclasses from that main class.

It's a bit of a long shot, but that's what I'd do.

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