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Dissapearing Actor?

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    Dissapearing Actor?

    I've noticed some of my actors will disappear if the perspective view port gets too close to them. (Camera actor, static mesh actors, pawns, etc). It doesn't happen to all of them all the time, but does tend to happen with smaller actors when inside of a large addition or subtraction brush (not sure if that’s pertinent). Anyway, it makes it HELLfully annoying trying to select these tiny actors when you can only do it if the isometric view ports are zoomed way out. Does anyone know what causes this?

    #2
    Just the way the editor works. If things are too cluttered you can always hide things temporarily so you can get to other things.

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