Making static meshes some times I like to map out the SM as a brush first to get the scale I want, then export out and edit it, ie delete some verts, add some edges and jazz it up, then texture it then import back into ued as a SM.
well problem is that the edges are messed up with brushes exported out as an obj, unreal splits the edges so they need welding or filling some how.
There is a program called meshworks that does an operation to correct this, I tried the demo and the mesh didn't load correctly, plus its like 500 usd, so I'm not forking that out, what do you use for this, anyone seen a nice free or cheap prog to do this, what about max users, I'm not an experienced user of this program, I guess some sort of weld edges may solve the issue here, but do you have to do it 2 edges at a time, it would be easier to weld all of the edges at once, is that possible, I want a quick way to get the edges done, it would be nice if only a couple of operation was needed to clean up a mesh.
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from meshworks
Stitch Faces
Some CAD systems export meshes with loosely tied faces. The edges of adjacent faces seem to coincide to the naked eye, but actually there are minute needle shaped spaces between adjacent faces. MeshWorks stitches adjacent faces of a mesh together to remove the gaps.

Original mesh (red portion denotes gap between faces)

Stitched mesh
well problem is that the edges are messed up with brushes exported out as an obj, unreal splits the edges so they need welding or filling some how.
There is a program called meshworks that does an operation to correct this, I tried the demo and the mesh didn't load correctly, plus its like 500 usd, so I'm not forking that out, what do you use for this, anyone seen a nice free or cheap prog to do this, what about max users, I'm not an experienced user of this program, I guess some sort of weld edges may solve the issue here, but do you have to do it 2 edges at a time, it would be easier to weld all of the edges at once, is that possible, I want a quick way to get the edges done, it would be nice if only a couple of operation was needed to clean up a mesh.
--------------------------------------------------------------------
from meshworks
Stitch Faces
Some CAD systems export meshes with loosely tied faces. The edges of adjacent faces seem to coincide to the naked eye, but actually there are minute needle shaped spaces between adjacent faces. MeshWorks stitches adjacent faces of a mesh together to remove the gaps.

Original mesh (red portion denotes gap between faces)

Stitched mesh
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