I started learning unrealEd a couple of days ago, can do the basics but gotta couple of questions:
1) I've used custom textures in my map, would I need to add that texture package to the ServerPackages list or would it automatically be downloaded alongside the map when it is downloaded from the server?
2) Whats the best way to rotate player spawns to choose the direction they point towards? I tried a couple of things, not working out too well
3) If I wanted to create a 3D object, does this have to be done as a static mesh in an external program? For example if I wanted to create a bed, table, chair, banister etc. or could I do this in unreal ed, creating a shape in with it wrapping a texture around it?
Thanks in advance, smaz
1) I've used custom textures in my map, would I need to add that texture package to the ServerPackages list or would it automatically be downloaded alongside the map when it is downloaded from the server?
2) Whats the best way to rotate player spawns to choose the direction they point towards? I tried a couple of things, not working out too well

3) If I wanted to create a 3D object, does this have to be done as a static mesh in an external program? For example if I wanted to create a bed, table, chair, banister etc. or could I do this in unreal ed, creating a shape in with it wrapping a texture around it?
Thanks in advance, smaz

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