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wierd bug involving mylevel and static mesh

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    wierd bug involving mylevel and static mesh

    I have a static mesh in one of my levels, imported from maya ple. It works fine in that level. I copied it to another level and it works fine there too. I can't put it into the level I am currently working on tho.. if I click add static here or use add to level it does not appear in the map... i can add it as a mover tho.. not sure whats going on.. anyone have any idea?

    #2
    You can manually change a different static mesh into it. Add a random static mesh and look at its Display >> StaticMesh property. Just type the name of yours into it and it should change.

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