I have Maya 7 but have not installed it yet (at the moment I use the PLE version), but maybe this page is what you're looking 4. http://udn.epicgames.com/Two/ActorX#...orter_plugins_ Hope that works, cause I'm also going to need it.
ACTORX is 104 kb it s just an export plugin
i thought they did something better than just simple export
i saw there was some mel scripts some UI prob and docs
but when i told maya ti use that .mll it said me !@!$$~!~ u need foundation.dll with some point:weird: soso where s ice
Urm, it's not related to modelling for UT, because quite frankly, I can't :noob: but is there a way to view the 3d model without having the maya PLE logo in the background? (being able to rotate that view would be good too)
Urm, it's not related to modelling for UT, because quite frankly, I can't :noob: but is there a way to view the 3d model without having the maya PLE logo in the background? (being able to rotate that view would be good too)
Are you sure you are doing it right? No offense, but unless you have the root joint selected when you are exporting and your animation exists as a trax clip, you will not get any animations exported.
Here is a link to my old post concerning my problem; http://www.ataricommunity.com/forums...highlight=maya. I have since had a total hard drive failure that left all my files unreadable; everything was backed up except my new folder for Maya PLE 7, so I don't have the file anymore I could never get any response when I had the problem, so I just used the vehicle with no animation for the fins.
I did not hit this with any of the tests that I did before we shipped the plugin. Unless someone can come forward with a scene to reproduce this, little can be done about it.
Any help on this issue would be greatly appreciated.
legioss, I have recreated the basics of the tumbler file. The rigging was done quickly so the fins don't rotate exactly like they should. I tried to export and again the animations don't get exported. I have PM'd a link to the file.
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