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Undewater caustics?

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    Undewater caustics?

    Okay gang,

    Here's a question.

    I have a level with a river running through it and I want the terrain under the water to have those nifty caustics effects. I've gotten it to work with the projector on a small portion of the riverbed, but I want to make it run the whole length of the river. I tried multiple projectors, but it just looked bad when they overlapped and you could see the terrain triangles on the edges of the river where the projector's image was (very ugly indeed).

    Here's what the map is looking like so far. Much work needs to be done.

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