Announcement

Collapse
No announcement yet.

Rules for exporting animations from Maya to UnEdit?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

    Rules for exporting animations from Maya to UnEdit?

    I exported my skeletal mesh into UnEdit fine from Maya. However now when I try to import the animations I made in Maya over to UnEdit the skeletal mesh only moves according to the root bone and everything else stays stiff. For example my walk animation plays fine in Maya and looks like it digests correctly, however in UnEdit when I import the .psa it only shows the mesh moving up and down with the root while nothing else changes. I was wondering what the rules for exporting from Maya were with the ActorX plugin? Thanks.

    #2
    You have to check the Underscores To Spaces box in the axoptions window to fix that problem.

    Comment


      #3
      Thank You Thank You Thank You Thank You Thank You Thank You Thank You INFINITY + 100 !!! You'll never know how much stress you just saved me. Thanks again!

      Comment

      Working...
      X