Now, I'll admit, i'm not the fastest thinker on the block. i can't get this (Unreal Editor) to work.
Even though i can import the character meshes from the UT2003 cd, the meshes are so small that I can hardly make them out. I would figure there would be some sort of zoom function in the MeshBrowser, but i haven't seen one documented anywhere! Can someone please help me!!!!!!!??????
Another thing:
I want to edit the mesh for one of the characters to create my own character. Is there a way to do this? Which 3d program would allow me to edit the mesh and then export it into a format i can use in UnrealEd?
Is there anyway i can simply copy the animations from one of the .ukx files into a new animation file?
Background: I'm just fooling around with UT2003. For a long time I've wanted a player clad in all-black. I simply want a slightly modified model in black (i've created the textures already and previewed them in UPaint). Now i just want to modify the model ever so slightly.
Which program to use?
and doesn't ActorX work with Maya PLE?
signed, Fustrated
Even though i can import the character meshes from the UT2003 cd, the meshes are so small that I can hardly make them out. I would figure there would be some sort of zoom function in the MeshBrowser, but i haven't seen one documented anywhere! Can someone please help me!!!!!!!??????
Another thing:
I want to edit the mesh for one of the characters to create my own character. Is there a way to do this? Which 3d program would allow me to edit the mesh and then export it into a format i can use in UnrealEd?
Is there anyway i can simply copy the animations from one of the .ukx files into a new animation file?
Background: I'm just fooling around with UT2003. For a long time I've wanted a player clad in all-black. I simply want a slightly modified model in black (i've created the textures already and previewed them in UPaint). Now i just want to modify the model ever so slightly.
Which program to use?
and doesn't ActorX work with Maya PLE?
signed, Fustrated
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