This is what it the error said but I don't know how to fix it.
Build UT2004_Build_[2005-02-15_17.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1658 MHz with 255MB RAM
Video: NVIDIA GeForce4 MX 4000 (7730)
General protection fault!
History: ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::PrunePaths <- FPathBuilder::definePaths <- UEditorEngine::Exec_Paths <- UEditorEngine::Exec <- (PATHS DEFINE) <- UUnrealEdEngine::Exec <- WPageOptions::BuildPaths <- WPageOptions::OnBuildClick <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
I have not changed alot of the paths the only thing I added was a nother hover craft and I only have been working on the terrain mostly on ONS battle field pach.
Thank you.
Build UT2004_Build_[2005-02-15_17.02]
OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1658 MHz with 255MB RAM
Video: NVIDIA GeForce4 MX 4000 (7730)
General protection fault!
History: ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::FindAlternatePath <- ANavigationPoint::PrunePaths <- FPathBuilder::definePaths <- UEditorEngine::Exec_Paths <- UEditorEngine::Exec <- (PATHS DEFINE) <- UUnrealEdEngine::Exec <- WPageOptions::BuildPaths <- WPageOptions::OnBuildClick <- WEditorFrame::OnCommand <- WWindow::WndProc <- WWindow::StaticProc <- MessagePump <- MainLoop
I have not changed alot of the paths the only thing I added was a nother hover craft and I only have been working on the terrain mostly on ONS battle field pach.
Thank you.