anyone know how to make or know where a good tutorial on making skyball static meshes(similar to the one in AW-Stellar) in 3ds max? I like that one but want a brighter, sunset type sky.
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sky static meshes help
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Don't change the texture in the static mesh browser. Place the static mesh in your map, select it, go to the properties menu and open advanced settings. find and expand skins. press the add button to add a skin propertie. when you've done that select the texture you want to use and press the use button on the skin propertie. that should change the texture of the static mesh.
if the mesh has multiple textures just add more skin properties and find out which one uses wich texture on the original static mesh.
hope it helps.
greets carlsonnl
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