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BSP in Maya?

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    BSP in Maya?

    Im looking for a plugin for maya that will alow me to work with bsp. And will also allow to make objects additives/subtractives within maya and export the whole map into ued. Anyone know of anything that can do this?

    #2
    If you're making it in Maya, why not just export it as a static mesh? :weird:

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      #3
      Cos then the map will be much harder to zone. I'm now expoting brushes with actor x that i made in maya then importing into the editor. The prob is that when its imported the brush is triangulated. Is there anyway to import a brush without it being triangulated?

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        #4
        Nope.

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