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Increases ambient brightness for scenery?

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    Increases ambient brightness for scenery?

    I'd like to increase the ambient light in the entire scene, but I haven't found a way to do it. I tried increasing AmbientBrightness under Zone properties, but this only increased the brightness of actors (not scenery). How can I increase the ambient brightness of everything, especially scenery? By scenery, I mean stuff like walls, floors, etc.

    Thanks in advance for any info .

    #2
    AmbientBrightness should have done it. Did you do a rebuild after changing the value?

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      #3
      yes try a light rebuild. the editor updates meshes n actors in realtime, but not BSP.

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