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Bot Text Triggering

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    satore made something like damage popup

    maybe you could take idea from that bind it to a key and extend on it

    Leave a comment:

  • started a topic Bot Text Triggering

    Bot Text Triggering

    I was wondering and maybe someone did make something like this, but is there a way to trigger what bots say based on a keyword a player might use?

    Like in the game Ultima Online for instance, you could say a sentence with the word buy in it to a vendor and the buy menu opened or bank and the bank box opened, balance, news, etc... lots of words. You could script your own keywords with the emulator.

    Is this possible in UT2004, maybe via a mutator?